A survival horror set in a massive maze. Play solo or 6-player co-op. Scavenge resources to craft gear and survive against terrifying enemies. Unlock unique abilities and find the exit.

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即將推出搶先體驗

此遊戲的開發者打算以開發中的狀態推出遊戲,以將玩家意見回饋納入開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「Inferno Protocol already has a big map and a solid amount of content, but we want to keep developing it together with the community before calling it finished. Right now 3 maze layers are playable (Junkyard, Jungle, Swamp), and our plan is to keep adding new layers, enemies, crafting options, and injector/ability skills over the course of Early Access.

We're a small team, and co-op survival horror lives or dies on how it actually feels to play with friends, so player feedback is central to how we balance the game and decide what to prioritize next. We're committed to continuing development, listening to our community, and seeing Inferno Protocol through to a full 1.0 release.」

這款遊戲的搶先體驗時間大約會持續多久?

「Roughly 9-12 months. We'll adjust this based on the feedback we get.」

正式版預計會與搶先體驗版有何不同?

「We're planning to add 4 more biomes across the remaining 3 layers, each with its own enemies, weapons, and mechanics.」

搶先體驗版目前的開發進度如何?

「The map is already large, with a good number of enemies, weapons, and mechanics. Right now there are 3 maze layers/biomes: Junkyard, Jungle, Swamp.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「We plan to keep the current price stable for most of Early Access, and gradually raise it as we add new maze layers, content, and features. This is our way of rewarding players who join early and support the game's development from the start.」

在開發過程中,您打算如何與社群互動?

「Same as during the demo, we'll be listening. Reach us on Steam Discussions, Discord, or email. Your feedback matters a lot to us.」
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預計發行日期: 2026 年 8 月 28 日

此遊戲預計大約於 3 天後解鎖

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關於此遊戲

INFERNO PROTOCOL is a co-op survival horror set in a maze that does not stay still. There is no map you can trust. No corridor you can return to the way you came. You'll mark the walls, harvest the things that hunt you, and inject yourself with things that may save you or rewrite you. Solo or up to 6 players. Somewhere in here, there's a way out.

The maze does not stay still. The corridor you came from won't be the corridor you go back through.

Spray the walls. Drop chalk. Leave objects behind. Find old hand-drawn paper maps and figure out which ones are lying. A compass helps, until it doesn't. Remember: Memory is your map. Marks are your guide.

The maze keeps changing. Corridors give way to forests, deserts, frozen halls, places that shouldn't be underground.

Others walked here before you. Notes, scratched-out warnings, sketches on the walls, most of it panic, some of it useful. A few point to injectors. A few point to exits. A few point to things you shouldn't go near. Whoever left them isn't around to ask.

People live in here. Not many.

There's a settlement at the center where you can farm, build walls, and craft what you need. Outside it, smaller camps survive in the corridors. Some will talk, some will trade, some won't wait for you to draw first.

The rules of the maze cost more than ammo.

Resources are scarce. Scrap metal and frayed wires will only get you so far. When you take down a creature, harvest what remains, bones, armor, flesh, organs. It's grim work, and the maze doesn't care.

Find traps or craft your own. Plant them in the corridors, back off, and let the maze do the rest.

You will find injectors. The deeper you go, the more you'll need them. Some are labeled: dash, rage,
night vision, double jump, extra health. Others aren't labeled at all, and you'll use those too, sooner or later.

系統需求

    最低配備:
    • 作業系統: Windows 10
    • 處理器: Core i5 6600
    • 記憶體: 6 GB 記憶體
    • 顯示卡: Nvidia GTX 750ti
    • 儲存空間: 25 GB 可用空間
    建議配備:
    • 作業系統: Windows 11
    • 處理器: Intel i5 8400
    • 記憶體: 8 GB 記憶體
    • 顯示卡: GTX 1070
    • 儲存空間: 25 GB 可用空間
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