Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.

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即將推出搶先體驗

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備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「1666: Amsterdam is a labour of love for our committed and talented developers. Combining this care and attention with player feedback, we believe that together we can make 1666: Amsterdam the best experience possible, shaping the game into a truly memorable whole. 」

這款遊戲的搶先體驗時間大約會持續多久?

「It is difficult to accurately predict precisely how long Early Access will last.

We expect the process to see 1666: Amsterdam through to completion to take approximately 1 year, with multiple major updates adding new content to the game at regular intervals. 」

正式版預計會與搶先體驗版有何不同?

「When 1666: Amsterdam is complete, there will be a huge, lovingly crafted world for players to explore, spanning multiple boroughs. Each major content update throughout Early Access is intended to expand this world, adding hours more of the story and more of The Originals for Noa to collect.

We also plan to improve the game experience throughout this process, through bug fixes and optimization.」

搶先體驗版目前的開發進度如何?

「At the beginning of Early Access, the game will include the first piece of the campaign, expected to take approximately 15 hours to playthrough.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「Yes. Our core community is important to us, this is why we intend to offer pricing that offers the best value to players who are involved from the earliest point, with a gradual increase in the EA price the closer the game gets to completion. Offering this value to our most die-hard community members is of the upmost importance to us.」

在開發過程中,您打算如何與社群互動?

「Playing in Early Access means getting to play the 1666: Amsterdam in a series of gradual, unfolding chapters over the course of a year as the game moves towards completion.

There will be issues along the way, but we invite you to join us in developing a game that we are excited to make and you are excited to play. As we move through the development of the game we will share our progress, challenges and thoughts with you. We also want to hear from you, regarding any issues you encounter or feedback you wish to offer. We believe this relationship will allow us to deliver the best version of 1666: Amsterdam possible.

Being an Early Access player requires a certain degree of understanding and compassion for the game development process and excitement for the future of the game. This is a journey we can’t wait to take with all of you.

If you would like to contact us throughout this adventure, please join our official Discord channel. 」
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下載 1666: Amsterdam (Prologue)

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預計發行日期: 2026 年 8 月 25 日

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關於此遊戲

Amsterdam, 1666.  A city built on wealth, power, and sheer will, but now fueled by a sinister force it did not forge…

Entities known as The Originals have lived for centuries, granted time, granted power, and the freedom to abuse both. That power is now owed.

Noa Brooklyn was born The Collector, raised by the Zaindaris for a purpose she did not choose: taking that power back.

A city with two faces

Explore a handcrafted Amsterdam by day. At night, uncover what lies beneath its surface. Every facade carries a gablestone. Not all of them tell the truth.

Every name. Every debt

The Originals walk among Amsterdam’s citizens, hidden behind human faces. Identify them. Mark them. When the Esbat comes, confront them in their true form under the moon. Collect what is owed.

Your path, your methods

Noa commands witchcraft and spellcasting passed down through generations of Zaindaris. Each target can be approached in multiple ways. Strategy, timing, and choice define the outcome. Every Esbat is a reckoning.

Two characters, two perspectives

Noa is not alone. Aaron, summoned from 1999, now sees the world through the eyes of a cat. Together, they are one: Switch between Noa and Aaron across two radically different playstyles. One wields witchcraft. The other has four paws and flair.

A free Prologue is available now

Experience the opening chapter of 1666: Amsterdam. Partake in Noa’s Commencement. See the cycle span centuries. Choose the companion who will walk beside her.

From the creators of Ancestors: The Humankind Odyssey

Panache Digital Games is an independent studio founded by Patrice Désilets, creative director of Prince of Persia: The Sands of Time and Assassin’s Creed.

成人內容說明

開發者表示產品內容如下:

Intense violence, Blood and Gore, Sexual Content, Nudity, Strong Language

系統需求

    最低配備:
    • 作業系統: 64-bit Windows 10
    • 處理器: Intel core I7-10700K@3.8GHz or AMD Ryzen 5 3600 @ 3.6GHz
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVidia GeForce RTX 2060 Super 8GB or AMD Radeon RX 6600 8GB or Intel Arc 580
    • DirectX: 版本:12
    • 儲存空間: 50 GB 可用空間
    • 備註: SSD Required; Hardware Ray Tracing Required (8GB)
    建議配備:
    • 作業系統: 64-bit Windows 10
    • 處理器: Intel core I7-12700K@3.8GHz or AMD Ryzen 7 7700 @ 3.8GHz
    • 記憶體: 16 GB 記憶體
    • 顯示卡: NVidia GeForce RTX 3080Ti 12GB or AMD Radeon RX 7700 12GB
    • DirectX: 版本:12
    • 儲存空間: 50 GB 可用空間
    • 備註: SSD Required; Hardware Ray Tracing Required (8GB)
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